Annotated Bibliography
Beal, Vangie. "What is Programming Language?" Webopedia: Online Tech Dictionary for IT Professionals. N.p., n.d. Web. 14 Mar. 2015.
“What is programming language?” was a helpful source when it came to making my game. It taught me about what a programming language is and how it is used to create a game by allowing it to function in certain ways.
Dille, Flint. The Ultimate Guide to Video Game Writing and Design. Los Angeles: Lone Eagle, 2007. Print.
This book was helpful in the way that it help me understand how to make a video game’s script, designing of a game level as well as how games worked in general.
Fullerton, Tracy, et al. Game Design Workshop. San Francisco N.p., 2014. Print.
This Source gave me more information on how to conduct a playtesting session, what questions to ask during the playtesting session and how to record the answers.
"How to Write a Video Game Script." Storm The Castle -Creativity and Lots of Projects You Can Make!. N.p., n.d. Web. 10 May 2015.
I used this source to research more on how to make a video game script. I found it to be super helpful especially when it gave good advice on how to do certain parts of the script.
Lind, Jeff. Skype Interview. 16 Apr. 2015.
Jeff Lind was a fantastic person to interview as he has a long history with the gaming industry. Not only has he been making games for many years but he is also one of the lead designers at Gazillion Entertainment. He gave me very reliable information on both the gaming industry as well as how to make a game script, how to conduct a playtest session and how to keep a progress journal.
Masters, Mark. "What are the Key Elements of Successful Games?" Digital-Tutors | Professional Creative Tutorials & Training > Digital-Tutors. N.p., n.d. Web. 1 Mar. 2015.
“What are the Key Elements of a Successful Game” was a great source as it helped me figure out how to write a story and come up with an interesting story. It gave helpful information on how a script was written, how to come up with an interesting story
Solarski, Chris. Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Game Design. New York: Watson-Guptill, 2012. Print.
This source, it has such a long name I’m not writing it again, was used to help me learn more about how to make a game script and how graphics are used to make a game far more appealing.
Unknown. "Understanding the Makings of a Video Game Story." Talk Amongst Yourselves. N.p., 7 May 2014. Web. 2 Mar. 2015.
This sourced taught me more on how to write a video game’s story as well as helping me with understanding how a game’s script was made and how it was supposed to be formatted. It was a fairly reliable source and gave lots more information about other things as well.
Unknown. "Unity - Learn - Modules." Unity - Game Engine. Unity3d, n.d. Web. 12 Apr. 2015.
This source was the most helpful of them all as I was able to watch how others made their games and the ways that they went about it. It was also the most reliable source as it came from the unity website and it had professionals giving the lessons while they were making games
Unknown. "How to Write: Methodology and Analysis of Results." Surviving Grad School. N.p., n.d. Web. 8 May 2015.
This source taught me how to write an analysis of results. It told me how the results are to be recorded, how they are to be presented and how to label the results properly. I feel that this source was very reliable in the information it gave me.
“What is programming language?” was a helpful source when it came to making my game. It taught me about what a programming language is and how it is used to create a game by allowing it to function in certain ways.
Dille, Flint. The Ultimate Guide to Video Game Writing and Design. Los Angeles: Lone Eagle, 2007. Print.
This book was helpful in the way that it help me understand how to make a video game’s script, designing of a game level as well as how games worked in general.
Fullerton, Tracy, et al. Game Design Workshop. San Francisco N.p., 2014. Print.
This Source gave me more information on how to conduct a playtesting session, what questions to ask during the playtesting session and how to record the answers.
"How to Write a Video Game Script." Storm The Castle -Creativity and Lots of Projects You Can Make!. N.p., n.d. Web. 10 May 2015.
I used this source to research more on how to make a video game script. I found it to be super helpful especially when it gave good advice on how to do certain parts of the script.
Lind, Jeff. Skype Interview. 16 Apr. 2015.
Jeff Lind was a fantastic person to interview as he has a long history with the gaming industry. Not only has he been making games for many years but he is also one of the lead designers at Gazillion Entertainment. He gave me very reliable information on both the gaming industry as well as how to make a game script, how to conduct a playtest session and how to keep a progress journal.
Masters, Mark. "What are the Key Elements of Successful Games?" Digital-Tutors | Professional Creative Tutorials & Training > Digital-Tutors. N.p., n.d. Web. 1 Mar. 2015.
“What are the Key Elements of a Successful Game” was a great source as it helped me figure out how to write a story and come up with an interesting story. It gave helpful information on how a script was written, how to come up with an interesting story
Solarski, Chris. Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Game Design. New York: Watson-Guptill, 2012. Print.
This source, it has such a long name I’m not writing it again, was used to help me learn more about how to make a game script and how graphics are used to make a game far more appealing.
Unknown. "Understanding the Makings of a Video Game Story." Talk Amongst Yourselves. N.p., 7 May 2014. Web. 2 Mar. 2015.
This sourced taught me more on how to write a video game’s story as well as helping me with understanding how a game’s script was made and how it was supposed to be formatted. It was a fairly reliable source and gave lots more information about other things as well.
Unknown. "Unity - Learn - Modules." Unity - Game Engine. Unity3d, n.d. Web. 12 Apr. 2015.
This source was the most helpful of them all as I was able to watch how others made their games and the ways that they went about it. It was also the most reliable source as it came from the unity website and it had professionals giving the lessons while they were making games
Unknown. "How to Write: Methodology and Analysis of Results." Surviving Grad School. N.p., n.d. Web. 8 May 2015.
This source taught me how to write an analysis of results. It told me how the results are to be recorded, how they are to be presented and how to label the results properly. I feel that this source was very reliable in the information it gave me.